When was StarCraft II first released?
StarCraft II: Wings of Liberty was released on the 27th of July 2010. It was developed by Blizzard Entertainment and announced at the Worldwide Invitational in Seoul on the 19th of May 2007.
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StarCraft II: Wings of Liberty was released on the 27th of July 2010. It was developed by Blizzard Entertainment and announced at the Worldwide Invitational in Seoul on the 19th of May 2007.
Wings of Liberty sold 1.8 million copies in its first 48 hours and over 6 million by the end of 2012. Across the full StarCraft and StarCraft II series, combined sales exceeded 17.6 million copies by the end of 2015, and the franchise passed one billion dollars in lifetime revenue by the end of 2017.
Since 2017, the multiplayer mode, co-op mode, and the first single-player campaign of StarCraft II have been free to play. The full single-player expansions require purchase.
The soundtrack was composed by Derek Duke, Glenn Stafford, Neal Acree, and Russell Brower. The orchestral score for Wings of Liberty was recorded with 78 musicians from the San Francisco Symphony and Opera at the Skywalker stage in Marin County, California, conducted by Eímear Noone and mixed by John Kurlander.
AlphaStar is a StarCraft II bot developed by DeepMind, Alphabet's artificial intelligence research branch. In December 2018 it defeated professional players for the first time, beating MaNA 5-0. A revised version reached Grandmaster status in August 2019, which researchers described as a landmark achievement for reinforcement learning.
StarCraft II spans four campaigns. Wings of Liberty and Heart of the Swarm each include substantial mission counts, with Heart of the Swarm containing 27 missions (20 main and 7 side). Legacy of the Void is divided into a 3-mission prologue, 19 main campaign missions, and a 3-mission epilogue. Nova Covert Ops adds nine missions across three episodes.