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Questions about Harold Johnson (game designer)

Short answers, pulled from the story.

Who is Harold Johnson the game designer?

Harold Johnson is an American game designer and editor who worked at TSR, the publisher of Dungeons and Dragons. He joined TSR in the fall of 1978 and rose to become Director of Games Research and Development by 1982.

What games did Harold Johnson design for TSR?

Harold Johnson designed the modules The Hidden Shrine of Tamoachan (1980) and Secret of the Slavers Stockade (1981). He also wrote the IJAC1 Judge's Survival Pack and IJ4 The Golden Goddess for the Indiana Jones role-playing game, and contributed to early Dragonlance modules and other TSR product lines.

What role did Harold Johnson play in creating Dragonlance?

Harold Johnson was among the co-creators of the concept for the Dragonlance line. He was the first to join Tracy Hickman's Project Overlord and became the project's biggest advocate to TSR's upper management. He also convinced Hickman to expand Dragonlance beyond its initial concept of a trilogy of adventures.

How did Harold Johnson get hired at TSR?

Johnson responded to an advertisement in Dragon magazine in the fall of 1978 for a games editor position. He was not selected after his interview for that role, then applied as a game designer, but TSR ultimately hired him as an editor instead.

What designers did Harold Johnson hire at TSR?

During his tenure managing TSR's Acquisition Department, Johnson was responsible for hiring Frank Mentzer, Jon Pickens, and Tracy Hickman, among other game designers.

What is the Hidden Shrine of Tamoachan and who created it?

The Hidden Shrine of Tamoachan (module C1) is a Dungeons and Dragons adventure designed by Harold Johnson, published in 1980. Johnson began working on it early in his time at TSR as a way to demonstrate his writing ability to the company.