When did GMR magazine launch and when did it shut down?
GMR launched in February 2003 and published its final issue, dated February 2005. It ran for exactly two years, producing 25 issues in total.
Short answers, pulled from the story.
GMR launched in February 2003 and published its final issue, dated February 2005. It ran for exactly two years, producing 25 issues in total.
GMR was published by Ziff-Davis, the same company behind PC Magazine, Electronic Gaming Monthly, and Computer Gaming World. The magazine was funded by the Electronics Boutique retail chain.
GMR stopped publication when GameStop merged with EB Games. GameStop already owned Game Informer magazine and had no need to continue funding a competing title.
Game Geezer was written primarily by Jeff Green, former editor-in-chief of Computer Gaming World and Games for Windows: The Official Magazine. Greg Orlando, formerly of Xbox Nation, contributed on a fill-in basis.
GMR rated games on a scale of 1 to 10, with 9 or 10 considered excellent, 7 or 8 good, 4 to 6 mediocre, and 1 to 3 bad. A score of zero was used twice, given to Postal 2 and Ping Pals. The GMR Essential Selection logo went to all games scoring 10 and some scoring 9.
GMR was sold exclusively through the Electronics Boutique chain of video game stores. It was not available on general newsstands, which made it unusual among gaming publications of the era.