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Questions about GameFan

Short answers, pulled from the story.

When was GameFan magazine founded and by whom?

GameFan, originally called Diehard GameFan, was founded in September 1992 by Tim Lindquist, Greg Off, George Weising, and Dave Halverson. It began as an advertising supplement for imported Japanese video games before evolving into a full editorial publication.

What made GameFan different from other US gaming magazines in the 1990s?

GameFan printed on high-quality paper, which made its game screenshots more colorful and accurate to actual in-game graphics than rival publications. It also offered extensive coverage of imported Japanese games and anime at a time when most American gaming magazines largely ignored both.

What was the GameFan racial controversy in 1995?

The September 1995 issue of GameFan contained derogatory language about Japanese people inside what should have been a review of College Football '96. Later reports indicated it was internal filler text that was accidentally left in. An apology dated the 24th of August 1995 was published in the October 1995 issue in both English and Japanese.

What was The Adventures of Monitaur in GameFan?

The Adventures of Monitaur was an anime-derived comic strip that ran in GameFan. Its main character, Monitaur, was drawn exclusively for the strip, while the magazine's staff appeared as other characters. The strip's recurring villain, The Blowmeister, represented the leadership of rival publications like Electronic Gaming Monthly.

What happened to GameFan when it relaunched in 2010?

Dave Halverson relaunched GameFan in April 2010 after the bankruptcy of Fusion Publishing closed Play Magazine. The relaunch suffered from low advertising revenue and internal conflicts. Issues grew increasingly delayed, eventually produced by as few as two or three people, and as of January 2019 the magazine had released no new updates.

What other magazines did GameFan's founders go on to create?

Dave Halverson founded Gamers' Republic, which ran 35 issues before closing in July 2001, and then Play Magazine, which reached 97 issues before its publisher went bankrupt. Tim Lindquist co-founded Hardcore Gamer, which ran 36 issues, and the strategy guide publisher DoubleJump Books, later renamed OnionBat Books.

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