What does DLC stand for in video games?
DLC stands for downloadable content. It refers to additional content created for an already released video game and distributed through the internet by the game's publisher, either free or for a fee.
Short answers, pulled from the story.
DLC stands for downloadable content. It refers to additional content created for an already released video game and distributed through the internet by the game's publisher, either free or for a fee.
The Sega Dreamcast was the first home console to support downloadable content as a standard feature. Content was limited in size due to the narrowband internet connection and the 200 block storage limit of the Visual Memory Unit memory card.
On-disc DLC, also called PULC (premium unlockable content), is content already present in a game's data at the time of purchase but locked behind a paywall. It is controversial because players are effectively paying a second time for content that was already on the disc they bought.
As of the 12th of July 2012, acquiring all downloadable content for Rock Band would have cost $5,880.10. Rock Band holds the record for the largest number of downloadable items of any console video game, with songs added weekly between 2007 and 2013.
The horse armor DLC for Oblivion became a symbol of consumer criticism because it was a cosmetic add-on that many players felt should have been included in the base game. Despite its mixed initial reception, it became one of Bethesda's top ten best-selling content packs by 2009.
A season pass is a pre-purchase bundle that gives players access to a selection of upcoming downloadable content over a set period, typically at a discount compared to buying each piece individually. The risk is that buyers cannot evaluate the content before committing to the purchase.