Who developed and published Darkest of Days?
Darkest of Days was developed by 8monkey Labs and published by Phantom EFX. The Mac OS X version was later published by Virtual Programming on the 22nd of December 2010.
Short answers, pulled from the story.
Darkest of Days was developed by 8monkey Labs and published by Phantom EFX. The Mac OS X version was later published by Virtual Programming on the 22nd of December 2010.
Darkest of Days spans the American Indian Wars, the American Civil War, World War I, World War II, and Ancient Rome, as well as the late 22nd century. Specific battles include Little Big Horn, Antietam, and Tannenberg.
The Marmoset engine was built by 8monkey Labs specifically for Darkest of Days. It can handle over 300 characters on screen simultaneously, each with independent AI and pathfinding, enabling densely populated historical battle scenes.
The PC version received "mixed or average" reviews on Metacritic, while the Xbox 360 version received "generally unfavorable reviews." Critics commonly cited the concentration of levels in only two time periods as a key disappointment.
Alexander Morris is the player-controlled protagonist, a soldier from the 1800s who survives the Battle of Little Big Horn and is recruited by Kronotek, a time-travel organization. He partners with Agent Dexter to protect historically significant individuals across multiple time periods.
As of the 24th of August 2021, Darkest of Days was unavailable for purchase on Steam.