Who designed the Marmoset engine for Darkest of Days?
8monkey Labs designed the Marmoset engine specifically for Darkest of Days. Mark Doeden served as Art Director during this development phase.
Short answers, pulled from the story.
8monkey Labs designed the Marmoset engine specifically for Darkest of Days. Mark Doeden served as Art Director during this development phase.
Virtual Programming published the Mac OS X version on the 22nd of December 2010. The game remained purchasable until the 24th of August 2021 when it disappeared from Steam.
The game depicts battles at Little Big Horn, Antietam, and Tannenberg alongside the eruption of Mount Vesuvius on the 25th of August 79 AD. It also covers the American Indian Wars, World War I, World War II, and Ancient Rome.
The Marmoset engine could manage over 300 characters on screen simultaneously. Each character possessed its own AI and pathfinding capabilities.