Ian Livingstone did not write the book that Geraldine Cooke originally asked for. The editor at Puffin Books had approached the founders of Games Workshop, Steve Jackson and Ian Livingstone, with a specific request: to produce a guide explaining the burgeoning role-playing game industry to a general audience. Instead of delivering the requested non-fiction overview, the pair presented a fully realized fantasy adventure titled Warlock of Firetop Mountain. This decision birthed the Fighting Fantasy gamebook series, a phenomenon that would sell millions of copies and define a generation of interactive reading. The actual book Cooke had commissioned, Dicing with Dragons, was eventually written by Livingstone alone and published by Routledge & Kegan Paul in the United Kingdom in 1982, bypassing the Puffin imprint entirely. This divergence in publishing strategy highlights a pivotal moment where the creators chose to build a new genre of fiction rather than simply document the existing hobby, yet the resulting documentation of that hobby remains a crucial historical artifact.
The First Guide To The Hobby
Published in 1982, Dicing with Dragons served as the first comprehensive introduction to role-playing games for the British public. At a time when the concept of sitting around a table and pretending to be a knight or wizard was largely unknown outside of niche circles, Livingstone provided a detailed explanation of how these games functioned. The text did not merely describe the mechanics; it included a complete solo adventure titled Eye of the Dragon to demonstrate the gameplay in action. This approach allowed readers to experience the rules through practice rather than abstract theory. Livingstone detailed the major systems dominating the market at the time, including Dungeons & Dragons, RuneQuest, Traveller, and Tunnels & Trolls. Beyond these giants, the book offered brief descriptions of thirty-one other role-playing games, ranging from Boot Hill and Bushido to Call of Cthulhu and Top Secret. The inclusion of such a wide array of systems provided a snapshot of the industry's diversity during its formative years, capturing a moment before the market became saturated and standardized.The Art Of The Square Page
The visual identity of Dicing with Dragons was defined by the square format of its illustrations, a stylistic choice that originated from the creators' previous work. Russ Nicholson, the artist responsible for the book's artwork, explained that Steve Jackson and Ian Livingstone had specifically requested square pages for Warlock of Firetop Mountain to accommodate the unique layout of the Fighting Fantasy gamebooks. Livingstone insisted on maintaining this format for Dicing with Dragons to preserve the aesthetic consistency of their brand. Nicholson's illustrations were not merely decorative; they were integral to the book's function, providing visual context for the rules and adventures described within. The square format allowed for a dense presentation of information, fitting maps, character sheets, and game scenarios into a compact space. This design choice reflected the practical needs of the hobby, where players needed to reference rules and visuals quickly during gameplay. The decision to use Nicholson's art also cemented a visual legacy that would influence the look of gamebooks for years to come.