Who founded Silicon Knights and when was it established?
Silicon Knights was founded in 1992 by Denis Dyack and Michael Mays. The company was headquartered in St. Catharines, Ontario, Canada.
Short answers, pulled from the story.
Silicon Knights was founded in 1992 by Denis Dyack and Michael Mays. The company was headquartered in St. Catharines, Ontario, Canada.
Silicon Knights filed for bankruptcy on the 16th of May 2014 following the loss of a lawsuit against Epic Games. Epic won a counter-suit worth $4.45 million, an award later doubled by prejudgment interest, attorneys' fees, and costs, on grounds of copyright infringement, misappropriation of trade secrets, and breach of contract.
Silicon Knights developed Eternal Darkness: Sanity's Requiem for the GameCube in 2002 under an exclusive deal with Nintendo signed in 2000. The studio also worked with Konami, in collaboration with Nintendo, to produce Metal Gear Solid: The Twin Snakes in 2004.
Silicon Knights sued Epic Games on the 19th of July 2007, alleging Epic had failed to deliver a working version of Unreal Engine 3, withheld improvements to the engine, and diverted licensing fees to fund its own games. Epic counter-sued, claiming Silicon Knights had incorporated Unreal Engine 3 code into its own engine without authorization.
X-Men: Destiny, released in September 2011 for PlayStation 3, Xbox 360, and Wii, was the last game Silicon Knights developed and released.
Silicon Knights received $500,000 from the Ontario Media Development Corporation in February 2008, nearly $4 million through the Canadian government's Community Adjustment Fund in April 2010, and a provincial award of $2.5 million announced in July 2011. As of November 2011, the $2.5 million provincial funding had not yet been received.