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Questions about Sammy Corporation

Short answers, pulled from the story.

When was Sammy Corporation founded?

Sammy Corporation was founded on the 1st of November 1975 as a spin-off of the arcade division of Satomi Corporation. It was originally named Sammy Industry Co., Ltd. and renamed Sammy Corporation in 1997.

How did Sammy Corporation acquire Sega?

Sammy first purchased a 22.4 per cent stake in Sega in 2003, buying the shares from CSK, which had been Sega's former parent company. By mid-2004, Sammy bought a controlling share in Sega Corporation for $1.1 billion, creating Sega Sammy Holdings.

What video games did Sammy Corporation develop?

Sammy developed video games including Viewpoint, Survival Arts, and The Rumble Fish during its expansion into game development in the 1990s. After merging with Sega, the copyright to Sammy's video game back catalogue was transferred to Sega.

What is High Moon Studios' connection to Sammy Corporation?

High Moon Studios originated as Sammy Entertainment, launched in 2001 when Sammy hired former Tradewest executive John Rowe to publish games for the American market. It was renamed Sammy Studios and then High Moon Studios.

What were Sammy Corporation's most notable pachinko and pachislot machines?

Sammy's notable machines include the Empire pachislot (1982), the Aladdin single-bonus pachislot (1989), the CR Gold pachinko (1995), Ultra Seven (1997, the first pachinko to use licensed characters), Juoh (1997, the first pachislot with AT functions), and GeGeGe No Kitaro (1999, the first pachislot with an LCD screen).

Where is Sammy Corporation headquartered?

Sammy Corporation is headquartered in Shinagawa, Tokyo. The company relocated its offices there in 2018 and is a subsidiary of Sega Sammy Holdings.