Common questions about Retro Gamer

Short answers, pulled from the story.

When did Retro Gamer magazine launch and how often was it published initially?

Retro Gamer magazine launched in January 2004 as a quarterly publication before quickly evolving into a monthly periodical. This pioneering status emerged at a time when the gaming industry was shifting focus toward modern hardware, leaving the nostalgic community without a dedicated commercial voice.

What happened to Retro Gamer on the 27th of September 2005 and how was it saved?

On the 27th of September 2005, the magazine's original publishing company, Live Publishing, went into bankruptcy, threatening to erase the first commercial voice for retro gaming from existence. Rights to Retro Gamer were purchased by Imagine Publishing in October 2005, and the magazine was re-launched on the 8th of December 2005, ensuring its survival.

Which developers and games were featured in Retro Gamer Making Of interviews?

Retro Gamer Making Of features interviewed well-known developers about the creation and design process behind their games, including Steve Wozniak for Breakout, Doug Bell for Dungeon Master, and Eugene Jarvis for Smash TV. The magazine also covered games like Starfox by Jez San, Rescue on Fractalus! by David Fox and Charlie Kellner, and Prince of Persia by Jordan Mechner.

Who served as Guest Editor for Retro Gamer issue 75 in March 2010?

In March 2010, issue 75 saw John Romero collaborating with Retro Gamer, taking on the role of Guest Editor and taking charge of the magazine's editorial direction. Romero, a legendary figure in the gaming industry known for his work on Doom and Quake, brought his own unique style to a number of his favorite articles and subjects throughout the magazine.

How many issues did Retro Gamer reach by October 2019 and what awards did it win?

The magazine celebrated its 200th issue in October 2019, marking a significant milestone in its history and demonstrating its longevity in the competitive world of gaming journalism. The magazine also won Best Magazine at the 2010 Games Media Awards, recognizing its contributions to the field of gaming journalism.