Who designed the Street Fighter character Makoto?
Keigo Chimoto designed the Street Fighter character Makoto in 1999 for the video game Street Fighter III: Third Strike.
Short answers, pulled from the story.
Keigo Chimoto designed the Street Fighter character Makoto in 1999 for the video game Street Fighter III: Third Strike.
The development team added the Street Fighter character Makoto to its followup title Street Fighter III: Third Strike after running out of time to include her in 2nd Impact before release. She later appeared in Super Street Fighter IV as part of the first upgrade released years after the original game.
Makoto uses a Japanese style of karate based on the concept ikken hissatsu which means simple direct and powerful. Her gameplay revolves around closing distance quickly using fast dashes and forward momentum attacks like Hayate.
Capcom hired a professional in country dialects to oversee the sound recording team because Makoto speaks with a Japanese Tosa dialect to give her a hot-blooded tone. This specific dialect choice caused technical issues that required specialized oversight during production.
Capcom noted Makoto as the most popular character in location tests of 3rd Strike in both North America and Japan. In their 2018 worldwide poll she was voted second most popular Street Fighter character behind only one other fighter.