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Questions about Kuju (company)

Short answers, pulled from the story.

What was Kuju Entertainment?

Kuju Entertainment was a British video game developer and the successor to Simis, a studio founded in 1989 and bought by Eidos Interactive in 1995. Kuju itself formed in 1998 in Shalford, Surrey, England, after a management buyout of Simis from Eidos.

When was Kuju Entertainment founded?

Kuju formed in 1998 in Shalford, Surrey, England, following a management buyout of Simis from Eidos Interactive. Its predecessor, Simis, had been founded by Ian Baverstock and Jonathan Newth in 1989.

Where does the name Kuju come from?

The name Kuju comes from the Japanese words for the numbers nine and ten, ku and ju. Jonathan Newth noticed those numbers matched the positions of I and J in the English alphabet, the first initials of founders Ian Baverstock and Jonathan Newth.

What games did Kuju Entertainment make?

Kuju released titles including Microsoft Train Simulator, Warhammer 40,000: Fire Warrior, the Battalion Wars series, Art Academy, The Lord of the Rings: Aragorn's Quest, and Powerstar Golf. Its full catalogue spanned dozens of games from 2001 to 2019, ending with Narcos: Rise of the Cartels.

Why did Kuju Entertainment stop operating under that name?

Kuju merged with Curve Games in 2016, ending the Kuju name. Before that, the company had been acquired by the German firm Catalis SE in 2007 and had spun off studios such as Headstrong Games, Doublesix, Vatra Games, and Zoë Mode.

What happened to Kuju Entertainment's Vatra Games studio?

Vatra Games was a Czech studio Kuju helped establish in 2009 using developers who had left 2K Czech. Kuju terminated its contract with Vatra Games in July 2012, four months after Silent Hill: Downpour was released, and Vatra Games was declared bankrupt in September 2012.