Who founded HexaDrive and when was it established?
HexaDrive was founded by Masakazu Matsushita, a former Capcom programmer, in February 2007. The studio is based in Osaka, Japan.
Short answers, pulled from the story.
HexaDrive was founded by Masakazu Matsushita, a former Capcom programmer, in February 2007. The studio is based in Osaka, Japan.
HexaDrive's first released game was Rez HD in 2008, published by Q Entertainment for Xbox 360. It was a high-definition remaster of the original Rez, released exclusively on Xbox Live Arcade.
HexaDrive has worked with Square Enix, Konami, Nintendo, Capcom, and Sony Interactive Entertainment, among others. The studio has also self-published several original titles under its own name.
HexaDrive contributed to The Legend of Zelda: The Wind Waker HD, published by Nintendo for Wii U in 2013. This remaster is one of the most prominent titles in the studio's portfolio.
HexaDrive has self-published several original games, including King Radish's Ambition (a tower defense game for Android and iOS in 2014), Voidcrisis (an action game for Microsoft Windows in 2022), and Infinity Bullets (a shoot 'em up for Android and iOS in 2025).
The 3rd Birthday is a role-playing shooter and survival horror game released in 2010 for PlayStation Portable. It was a collaboration between HexaDrive and Square Enix, making it one of the studio's most prominently co-developed projects.