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Questions about Final Fantasy VI

Short answers, pulled from the story.

When was Final Fantasy VI originally released?

Final Fantasy VI was released in Japan on the 2nd of April, 1994. It reached North America in the last quarter of 1994, where it topped the Super NES sales charts in October of that year.

Why was Final Fantasy VI called Final Fantasy III in North America?

Square renamed it Final Fantasy III for North American release because only two entries in the series had previously been localized there. The actual Final Fantasy II, III, and V had not been released outside Japan, so VI was distributed as the third installment to maintain naming continuity. Later versions of the game use the original title Final Fantasy VI.

Who directed Final Fantasy VI?

Final Fantasy VI was co-directed by Yoshinori Kitase and Hiroyuki Ito. Series creator Hironobu Sakaguchi, promoted to Executive Vice President at Square in 1991, stepped back from the director role to serve as producer, overseeing the project's overall direction.

How many copies did Final Fantasy VI sell worldwide?

As of March 2003, Final Fantasy VI had shipped 3.48 million copies worldwide, with 2.62 million sold in Japan and 860,000 abroad. Additional copies sold through Final Fantasy Collection in Japan and Final Fantasy Anthology in North America brought the total above 4 million.

Who composed the music for Final Fantasy VI?

Nobuo Uematsu composed the full soundtrack for Final Fantasy VI. Notable pieces include the 17-minute final boss theme "Dancing Mad", the in-game opera piece "Aria di Mezzo Carattere", and the "Ending Theme", which combines all character themes into a composition lasting over 21 minutes.

What is the magicite system in Final Fantasy VI?

Magicite are crystallized remains of deceased espers that teach magic spells to characters who equip them. Spells used frequently become permanently accessible even if the magicite is removed. The system allows almost all playable characters to eventually learn magic, giving players wide customization across the game's fourteen-character roster.