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Questions about Fate/stay night

Short answers, pulled from the story.

When was Fate/Stay Night originally released?

Fate/Stay Night was first released on the 30th of January 2004 for Windows PCs in Japan. A demo version had been distributed with the magazine Tech Gian on the 21st of October 2003.

Who developed Fate/Stay Night and what studio made it?

Fate/Stay Night was developed by Type-Moon, a company co-founded in 1999 by writer Kinoko Nasu and artist Takashi Takeuchi. It was Type-Moon's first commercial product after transitioning from a dojin soft organization.

How many routes does Fate/Stay Night have and what are they called?

Fate/Stay Night has three routes: Fate, Unlimited Blade Works, and Heaven's Feel. Each route centers on a different heroine and explores a distinct thematic dimension of the protagonist Shirou Emiya's character.

How many copies did Fate/Stay Night sell across all versions?

Total visual novel sales across all versions reached 751,488 copies. The original PC version accounted for 400,000 of those; PlayStation 2 and PlayStation Vita releases contributed the remainder.

What is the Fate/Stay Night Remastered version and when was it released?

Fate/Stay Night Remastered is a remaster of the Réalta Nua version, published by Aniplex worldwide on the 8th of August 2024 for Nintendo Switch and Windows via Steam. It was the first official release of the visual novel outside Japan and added English and Simplified Chinese language options.

How did Fate/Stay Night influence the broader Fate franchise?

Fate/Stay Night spawned a multimedia franchise spanning anime, manga, light novels, and video games. The mobile game Fate/Grand Order, released in 2015, grossed over $5.6 billion worldwide by July 2021, making it one of the highest-grossing mobile games of all time.