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Questions about Eric Goldberg (game designer)

Short answers, pulled from the story.

What game did Eric Goldberg design for Simulations Publications, Incorporated in 1980?

Eric Goldberg designed Commando, a man-to-man tactical combat game with character creation and skills systems. This project appeared under the banner of Simulations Publications, Incorporated alongside DragonQuest published that same year.

When did Eric Goldberg start working at West End Games as Vice President of Research & Development?

Eric Goldberg started working for West End Games in 1983 as its new Vice President of Research & Development. He later designed Tales of the Arabian Nights for the publisher in 1985 before leaving to form his own company.

Who helped Eric Goldberg develop Paranoia after receiving notes from Dan Gelber?

Greg Costikyan worked with Eric Goldberg on developing Paranoia after receiving Dan Gelber's notes. Ken Rolston subsequently rewrote the rules before the game was published by West End Games in 1984.

In what year did a judge return intellectual property rights for Paranoia to Eric Goldberg and Greg Costikyan?

A judge gave the rights back to the creators in 2000 following a legal struggle over ownership triggered by West End Games bankruptcy in 1998. Scott Palter had resisted efforts by Costikyan and Goldberg to recover the rights until this ruling.

What company did Eric Goldberg and Raph Koster found in 2019 to develop Stars Reach?

Eric Goldberg and Raph Koster founded Playable Worlds in 2019 to develop the MMO Stars Reach. The team continues working on expanding the scope of this massively multiplayer online experience as their primary project.