Who created the Eberron tabletop role-playing game setting?
Keith Baker created the Eberron setting after winning a 2002 competition with his entry Thrilling Tales of Swords and Sorcery. Bill Slavicsek officially named the world Eberron during collaborative work at Wizards of the Coast offices.
When was the official Eberron Campaign Setting hardback book released for Dungeons & Dragons third edition?
The official Eberron Campaign Setting hardback book arrived in June 2004 for the third edition of Dungeons & Dragons. That same year, the sourcebook won the Origins Award for Best Roleplaying Game Supplement.
What is the planetary structure of the Eberron world according to creation myths?
Siberys forms the planetary rings surrounding the world known as Eberron while Khyber represents the underworld beneath the surface. Siberys broke into pieces and Eberron wrapped around both entities to stop Khyber from creating demons that plague the world today.
How does magic function differently in the Eberron setting compared to standard Dungeons & Dragons worlds?
High-level magic including resurrection spells appears less common than in standard Dungeons & Dragons worlds while low-level magic pervades daily life through Dragonmarked Houses. Cities feature magical lanterns illuminating streets throughout urban centers and a continent-spanning lightning rail provides high-speed transportation powered by magic.
Which races were created during the Last War in the Eberron campaign setting?
Warforged constructs emerged as living sentient beings composed of stone wood and metal during the Last War when House Cannith created these soldiers in magical creation forges. Kalashtar represent psionic humanoids formed from human monks possessed by good-aligned Quori spirits fleeing Dal Quor.