Christopher Perkins is a Canadian American game designer born on the 29th of February 1968, best known for his work on Dungeons and Dragons at Wizards of the Coast. He joined Wizards of the Coast in 1997 and held roles including editor, senior producer, and Game Architect before retiring in April 2025 after 28 years with the company.
What did Chris Perkins design for Dungeons and Dragons?
Perkins served as Lead Story Designer for Curse of Strahd in 2016, which brought the Ravenloft setting into the 5th edition of Dungeons and Dragons. He also contributed substantially to the Monster Manual (2025) and the Dungeon Master's Guide (2024), which he named as the last official Dungeons and Dragons book in which he was credited as a product lead.
When did Chris Perkins retire from Wizards of the Coast?
Perkins announced his retirement in April 2025, after 28 years at Wizards of the Coast. He stated he had been committed to staying through Dungeons and Dragons' 50th anniversary, giving him time to plan the transition and work on succession.
Where did Chris Perkins go after leaving Wizards of the Coast?
Perkins became the Creative Director of Darrington Press, the tabletop game imprint of Critical Role Productions, in June 2025. He joined alongside Jeremy Crawford, who became Game Director, and Perkins has been announced as creating an interconnected adventure supplement for the Daggerheart tabletop role-playing game.
What was Chris Perkins's role in Acquisitions Incorporated?
Perkins was the longtime Dungeon Master for the Acquisitions Incorporated actual play games held at the Penny Arcade Expo, starting from 2008 through PAX Unplugged 2018. He was succeeded as Dungeon Master by Jeremy Crawford and continues to make occasional appearances in the series.
What was Chris Perkins's blog The Dungeon Master Experience about?
The Dungeon Master Experience was a blog Perkins wrote on the Wizards of the Coast website for more than two years. It shared practical advice about running a Dungeons and Dragons campaign, using his personal homebrew world called Iomandra as a working example. Perkins announced in March 2013 that the next post would be the last, and the blog subsequently went inactive.