Who created the role-playing game Chivalry & Sorcery?
Edward E. Simbalist and Wilf K. Backhaus created the role-playing game Chivalry & Sorcery in 1977 as a direct response to their dissatisfaction with Dungeons & Dragons lack of realism.
Short answers, pulled from the story.
Edward E. Simbalist and Wilf K. Backhaus created the role-playing game Chivalry & Sorcery in 1977 as a direct response to their dissatisfaction with Dungeons & Dragons lack of realism.
Fantasy Games Unlimited released the original version of the game in 1977 with rules covering character creation, combat, magic, and wargames.
The opening scene of any campaign places players within the feudal landscape of twelfth-century France under the watchful eye of the Catholic Church.
Britannia Game Designs launched a Kickstarter campaign that successfully completed on the 31st of July 2019 before shipping the fifth edition in February 2020.
Rick Swan later described the magic system as a mind-numbing collection of tables formulas and rules that could serve as a grad school text in wizardry.