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Questions about Behaviour Interactive

Short answers, pulled from the story.

What is Behaviour Interactive best known for?

Behaviour Interactive is best known for Dead by Daylight, an online asymmetric multiplayer survival horror game released in 2016. The game surpassed 60 million players worldwide by November 2023.

When was Behaviour Interactive founded and where is it based?

The company traces its origins to 1992, when it was founded in Quebec City as Megatoon. After a series of mergers and name changes, it is now headquartered in Montreal as Behaviour Interactive Inc.

Why was Behaviour Interactive sued by Bethesda Softworks?

Bethesda filed suit on the 21st of June 2018, alleging that the mobile game Westworld, developed by Behaviour for Warner Bros., was a "blatant rip-off" of Fallout Shelter, which Behaviour had co-developed with Bethesda. The lawsuit claimed copyright infringement, breach of contract, and misappropriation of trade secrets, and alleged that Westworld reproduced software bugs originally present in Fallout Shelter. The case was settled out of court in January 2019.

How much did Behaviour Interactive pay to acquire the publishing rights to Dead by Daylight?

Behaviour purchased the publishing rights to Dead by Daylight from Starbreeze for US $16 million in 2018. The game had originally been published by Starbreeze when it launched in 2016.

How did Dead by Daylight affect Behaviour Interactive's revenues?

Behaviour's revenues grew from CAD $25 million in 2015 to CAD $225 million in 2021, a nine-fold increase driven largely by the success of Dead by Daylight.

What is Behaviour Interactive's policy on crunch?

Behaviour Interactive was one of the first video game studios to abolish crunch, the industry practice of requiring employees to work extended and often unpaid hours before deadlines. The policy earned the studio a Canada's Best Workplaces designation from gamesindustry.biz in 2018, 2021, and 2022.