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Questions about Behaviour Interactive

Short answers, pulled from the story.

When was Behaviour Interactive founded and where?

Behaviour Interactive originated in Quebec City in 1992 as a studio named Megatoon. The company officially adopted the name Behaviour Interactive after merging with Multimedia Interactive in 1997.

What is the history of Dead by Daylight sales for Behaviour Interactive?

Dead by Daylight sold more than 1 million copies within its first two months after release in 2016. By November 2023, the title had surpassed the 60-million player milestone worldwide.

Which studios did Behaviour Interactive acquire in 2024?

In September 2024, Behaviour acquired Red Hook Studios, developers of Darkest Dungeon. Earlier that month on the 18th of September 2024, the studio closed Midwinter Entertainment and cancelled Project T.

Why did Behaviour Interactive abolish crunch time policies?

Behaviour Interactive became one of the first video game studios to abolish crunch time to improve employee working conditions. This policy earned the company designation as one of Canada's Best Workplaces by gamesindustry.biz in 2018, 2021, and 2022.

How much money did Behaviour Interactive commit to Concordia University research chair?

Concordia University established a new Behaviour-funded research chair in video game design in May 2023. Behaviour committed $2 million over ten years to support this academic initiative.