When was Annapurna Interactive founded?
Annapurna Interactive began its existence on the 1st of December 2016. It emerged as a division of the film production company Annapurna Pictures founded by Megan Ellison.
Short answers, pulled from the story.
Annapurna Interactive began its existence on the 1st of December 2016. It emerged as a division of the film production company Annapurna Pictures founded by Megan Ellison.
Megan Ellison founded Annapurna Interactive as the daughter of Oracle billionaire Larry Ellison. She had a vision to treat video games with the same emotional gravity as cinema.
A mass resignation of the company's 25-person staff occurred in August 2024 following leadership changes and financial struggles. The staff resigned because they felt their values were no longer aligned with the direction of the organization.
Leanne Loombe joined Annapurna Interactive as executive vice president and head of games in January 2025. Hector Sanchez was rehired to lead a new division for AAA and AA games at Annapurna Pictures.
Annapurna Interactive released Wanderstop in March 2025 and Lushfoil Photography Sim and Skin Deep in April 2025. The company also announced new titles including D-topia, People of Note, and Demi and the Fractured Dream at the Tokyo Game Show in 2025.