When was the Academy of Interactive Arts & Sciences founded?
The Academy of Interactive Arts & Sciences was founded in 1991 by entertainment industry attorney Andrew S. Zucker, who served as its first president.
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The Academy of Interactive Arts & Sciences was founded in 1991 by entertainment industry attorney Andrew S. Zucker, who served as its first president.
Nintendo's Peter Main, Sega's Tom Kalinske, and Entertainment Software Association founder Doug Lowenstein backed the reorganization. It was formally completed on the 19th of November 1996 with Marc Teren as president, who was soon replaced by Glenn Entis.
AIAS presents the D.I.C.E. Awards, originally launched in 1998 as the Interactive Achievement Awards and renamed for the 2013 summit under president Martin Rae. Winners are nominated and selected by AIAS's own developer members.
The D.I.C.E. Summit launched in 2002 in Las Vegas, Nevada, and has run annually since. AIAS members Richard Hilleman and Lorne Lanning had proposed it as a new funding source for the organization.
AIAS created the Summit after the Entertainment Software Association withdrew its funding around 2000, leaving the organization needing a new revenue source tied to its awards program.
As of the 13th of April 2026, current members include Nintendo, Sony Computer Entertainment, Valve, Ubisoft, and Take-Two Interactive, among dozens of others. Former members include Sega, Capcom, THQ, Google, Disney Interactive, PopCap Games, and Double Fine Productions.