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— CH. 1 · INTRODUCTION —

Jon Freeman (game designer)

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  • Jon Freeman stumbled into the computer game industry by accident. He co-founded Automated Simulations in 1978 with Jim Connelley, and the whole enterprise began as a tax write-off. Connelley wanted to recoup the cost of his Commodore PET computer. Freeman provided the design for their first game, Starfleet Orion, while Connelley handled the programming in BASIC. Neither man had planned to be in the games business. When a finished product actually materialized, they had to create a company just to publish it.

    What followed was a company that grew into Epyx, one of the defining publishers of the 8-bit home computing era. Along the way, Freeman would meet his future wife at a computer fair, leave the company he helped build, and create one of the earliest titles released by a then-new label called Electronic Arts.

  • Starfleet Orion was a two-player-only game, which itself says something about its origins. Connelley wrote it to justify a personal hardware purchase, not to launch a publishing empire. Freeman designed it without any expectation of it reaching an audience. When copies began selling, the pair found themselves publishers by necessity.

    A follow-up, Invasion Orion, came quickly after. What followed was a run of successful titles across multiple platforms. Freeman designed or co-designed several Epyx games during this period, including Crush, Crumble and Chomp! and Rescue at Rigel. The company that had started as a tax maneuver was growing into something much larger.

    It was during these years, in 1980 while the company was still called Automated Simulations, that Freeman met Anne Westfall at a computer fair. She was a game programmer. The professional and personal partnership that formed between them would shape the next chapter of his career.

  • In 1980, Freeman turned his expertise outward. He collaborated with the editors of Consumer Guide to write The Complete Book of Wargames, published by Simon and Schuster under their Fireside imprint. The book surveyed the history of wargames up to that point, examined the notable companies in the field, and evaluated most of the major wargames then in print.

    Freeman also addressed the role computer games would play in wargaming going forward. That forward-looking chapter reflected where his own career was heading. The book was a map of a hobby that Freeman was about to leave behind in favor of something more personal and independent.

  • By 1981, Freeman had grown tired of what he called "office politics" at Epyx. He and Anne Westfall left together, joining game designer Paul Reiche III to form Free Fall Associates. Their first release, Tax Dodge in 1982, remained obscure. The company's reputation would rest on what came next.

    Free Fall developed Archon: The Light and the Dark for the Atari 8-bit computers, followed by Archon II: Adept. Both were published by Electronic Arts, and both were highly acclaimed. Archon was among the earliest titles released by Electronic Arts, making Free Fall part of that label's founding story. The games were ported from the Atari originals to other contemporary home systems, expanding their reach considerably.

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Common questions

Who is Jon Freeman game designer and what is he known for?

Jon Freeman is a game designer and co-founder of Automated Simulations, the company later renamed Epyx. He is best known for co-creating Archon: The Light and the Dark through Free Fall Associates, one of the earliest titles published by Electronic Arts.

What was Automated Simulations and how did Jon Freeman co-found it?

Automated Simulations was a software developer co-founded by Jon Freeman and Jim Connelley in 1978. It began when Connelley developed Starfleet Orion to write off the cost of his Commodore PET computer; the pair had to form a company to publish the finished game. Automated Simulations was later renamed Epyx and became a major publisher during the 8-bit home computing era.

What is The Complete Book of Wargames by Jon Freeman?

The Complete Book of Wargames is a book Freeman wrote in 1980 in collaboration with the editors of Consumer Guide, published by Simon and Schuster under their Fireside imprint. It covers the history of wargames, the notable companies in the field, and evaluates the major wargames in print at the time, including a look at the role computer games would play in the genre.

Who are the members of Free Fall Associates?

Free Fall Associates was founded in 1981 by Jon Freeman, game programmer Anne Westfall (Freeman's wife), and game designer Paul Reiche III. Freeman and Westfall left Epyx together to create the studio.

What games did Free Fall Associates make for Electronic Arts?

Free Fall Associates developed Archon: The Light and the Dark and Archon II: Adept for Electronic Arts. Both were originally written for Atari 8-bit computers and later ported to other contemporary home systems. Archon was among the earliest titles released by Electronic Arts.

How did Jon Freeman meet Anne Westfall?

Jon Freeman met Anne Westfall in 1980 at a computer fair while the company was still called Automated Simulations. Westfall is a game programmer; they later married and have worked together through Free Fall Associates.

All sources

4 references cited across the entry

  1. 1BookHalcyon Days: Interviews with Classic Computer and Video Game ProgrammersJames Hague — Dadgum Games — March 1997
  2. 2JournalThe Complete Book of WargamesTony Watson — TSR, Inc. — February 1981