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Dungeons & Dragons campaign settings | HearLore
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Dungeons & Dragons campaign settings
Guildmasters' Guide to RavnicaImagine a world where the entire surface of a planet is covered by a single, sprawling metropolis, and that city is ruled not by a king or a council, but by…
Explorer's Guide to WildemountMatthew Mercer did not create the continent of Wildemount in a vacuum; he built it over years of live-streamed storytelling before Wizards of the Coast ever…
Mythic Odysseys of TherosIn the world of Theros, the gods do not merely watch from distant heavens; they walk the earth, speak to mortals, and demand worship with terrifying…
City State of the Invincible OverlordThe first published fantasy role-playing game city setting was born from a parking lot transaction that defied all convention rules.
Forgotten RealmsIn 1967, a young boy named Ed Greenwood began writing stories about a world that did not exist, creating a fantasy setting that would eventually become the…
Birthright (campaign setting)In 1995, a single game rule changed the fundamental nature of power in fantasy roleplaying forever. For the first time, players did not just fight monsters…
RavenloftStrahd von Zarovich did not begin as a monster; he began as a man who loved too fiercely and lost too completely. In 1983, when Tracy and Laura Hickman…
DragonlanceThe concept for an entire fantasy universe was born in the backseat of a car, during a drive from Utah to Wisconsin in 1982.
Dark SunIn 1991, a single box set arrived on store shelves that promised to destroy the very concept of fantasy as players knew it.
GreyhawkIn the late autumn of 1972, Gary Gygax invited his eleven-year-old son Ernie and nine-year-old daughter Elise to explore a dungeon he had just drawn on a…