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— CH. 1 · INTRODUCTION —

Harem (genre)

3 min listen · Ch. 1 of 6
6 sections
  • The harem genre appears across light novels, manga, anime, and video games. Each of these stories puts one central character at the middle of three or more suitors vying for their affection. Japan gave rise to this format in the 1970s. Its popularity climbed in the late 1980s and 1990s once dating simulator games took off. How does that single premise fracture into different plot structures? What happens when the formula gets reversed, or opened up beyond one gender? And why does this genre keep drawing sharp criticism?

  • Dating sims often turn the courtship itself into the whole plot, built on rivalry between suitors competing for the same person. Some harem works add a broader shared plot on top of that, one the whole cast pursues together toward a goal beyond romance.

    Comedy dominates the harem genre too, largely because so many of these stories use self-insert protagonists to let viewers imagine themselves in the lead role. That framing usually comes packaged with a wide ensemble of supporting characters filling out the world around the suitors. Outside Japan, the format proved exportable, going on to inspire variants in Western media that carry the same premise into new settings.

  • A harem story usually resolves once the protagonist settles down with one suitor, or occasionally more than one. Visual novels and games often multiply that resolution instead, branching into separate endings that shift with whatever choices the player made along the way. One particular outcome carries its own name inside the genre. Writers call it a harem ending, the version where the protagonist ends up in a polyamorous relationship with every suitor from the story at once.

  • Male protagonists surrounded by women make up most of the harem genre, matching an audience that skews mostly male. Reverse harem stories invert that setup entirely, following a female lead pursued by a group of men instead. That version of the format speaks to an audience that runs mostly female.

  • Kyo Kara Maoh! offers a clear counterexample to the genre's usual pairing of one man with a group of women. Its harem anime centers a male protagonist surrounded entirely by other male characters. Most harem works still stick to heterosexual pairings, and to cisgender, binary characters. The wider genre also includes many yaoi and yuri harem works like it. Visual novel dating sims have pushed furthest past that default. They increasingly build harems from characters of multiple genders. Players then choose whether to pursue someone of the opposite sex or the same one.

  • Female characters in harem works often exist only to want the protagonist, critics argue, with little else to their personality. Writers typically flatten each suitor down to a look and a single personality trait, using that difference alone to set her apart from the others. That thin characterization has drawn accusations that the genre portrays women unrealistically, and at times in ways that read as misogynistic. A deeper concern follows from the passive-protagonist trope itself, where the lead barely has to try before suitors compete for their attention. Critics argue this pattern feeds a broader belief that men are owed female affection. They add that it can push certain readers toward reacting badly when real women reject them.

Common questions

What is the harem genre in anime and manga?

The harem genre is a genre of light novels, manga, anime, and video games centered on a single protagonist surrounded by three or more potential romantic or sexual partners. It originated in Japan in the 1970s and grew more popular in the late 1980s and 1990s alongside the rise of dating simulator games.

When did the harem genre originate?

The harem genre originated in Japan in the 1970s. Its popularity then increased during the late 1980s and 1990s as dating simulator games became popular.

What is a reverse harem?

A reverse harem flips the harem genre's usual setup, following a female protagonist pursued by a group of male suitors instead of a male lead surrounded by women. It targets a mostly female audience, in contrast to the mostly male audience for standard harem works.

What is a harem ending in the harem genre?

A harem ending is an ending in which the protagonist of a harem story ends up in a polyamorous relationship with all of their suitors at once, rather than choosing a single partner.

Can the harem genre include same-sex relationships?

Yes, the harem genre includes yaoi and yuri harem works featuring same-sex pairings. Kyo Kara Maoh! is a same-sex harem anime with a male protagonist surrounded entirely by male characters, and dating sim visual novels increasingly let players choose an opposite-sex or same-sex harem.

Why has the harem genre faced criticism?

Critics argue the harem genre often portrays women unrealistically and at times misogynistically, since female suitors are frequently reduced to a single desire for the protagonist and one-dimensional traits. Critics also argue the passive protagonist trope reinforces a belief that men are entitled to female affection.

All sources

6 references cited across the entry

  1. 2Harem EndingThe Visual Novel Database — VNDB — March 11, 2021
  2. 4Ask John: What Distinguishes Harem Anime?John Oppliger — Anime Nation — April 17, 2009
  3. 6Why are Harem Anime Popular?Chris Kincaid — 2020-02-09