A single sheet of paper containing only four pages of text would eventually ignite a global phenomenon that redefined entertainment for generations. In 1967, Henry Bodenstedt created the medieval wargame Siege of Bodenburg, which was designed for use with 40mm miniatures. Gary Gygax first encountered Siege of Bodenburg at Gen Con I in 1968, and played the game during that convention. The rules for Siege of Bodenburg had been published in Strategy & Tactics magazine, and Jeff Perren developed his own medieval rules based on those and shared them with Gary Gygax. The original set of medieval miniatures rules by Jeff Perren were just four pages. Gygax edited and expanded these rules, which were published as Geneva Medieval Miniatures, in Panzerfaust magazine in April 1970, using 1:20 figure scale. The rules were again revised, and then self-published in the newsletter of the Castle & Crusade Society, The Domesday Book, as the LGTSA Miniatures Rules, in issue number 5 in July 1970, using 1:10 figure scale. Later issues of The Domesday Book introduce a rule system for man-to-man combat at 1:1 figure scale and a rule system for jousting. This humble beginning laid the groundwork for a system that would eventually spawn an entirely new genre of gaming.
The Fantasy Supplement
The true revolution occurred when a medieval wargame suddenly decided to include wizards and dragons. Along with the previous medieval rules, Chainmail included a 14-page fantasy supplement including figures such as heroes, superheroes, and wizards. The fantasy supplement also included mythical creatures such as elves, orcs, and dragons. The fantasy supplement also referenced the works of J. R. R. Tolkien, Robert E. Howard, Poul Anderson, and Michael Moorcock. The fantasy supplement encouraged players to refight fixed battles based on fantasy fiction by J. R. R. Tolkien, Robert E. Howard, and other writers. The first edition Chainmail fantasy supplement added such concepts as elementals, magic swords, and several spells including Fireball and Lightning Bolt. Borrowing a concept from Tony Bath, some figure types may make saving throws to resist spell effects; a stronger wizard can cancel the spell of a weaker wizard by rolling a seven or higher with two six-sided dice. Creatures were divided between Law and Chaos, drawing on the alignment philosophies of Poul Anderson, as popularized by Michael Moorcock's Elric series. When fighting mundane units, each of the fantasy creatures is treated as one of the six basic troop types. For example, hobbits are treated as light foot and elves are treated as heavy foot. Heroes are treated as four heavy footmen, and require four simultaneous hits to kill; Super-Heroes are twice as powerful.The Art of War