Common questions about Edge (magazine)

Short answers, pulled from the story.

When did Edge magazine launch and what was its initial policy on bylines?

Edge magazine launched in October 1993 without bylines as a deliberate choice to operate as a collective voice rather than a collection of individual egos. Steve Jarratt founded the publication with the intention that the focus should remain on the games themselves instead of the personalities reviewing them. This anonymity persisted until 2014 when the magazine finally began to credit individual contributors.

How many games have received a perfect ten-point score from Edge magazine to date?

To date, only twenty-eight games have received a perfect ten-point score from Edge magazine. The magazine withheld the ten-point score for almost three years after changing its scoring policy in 2003 to acknowledge the absurdity of trying to quantify art. This rarity has made the ten-point score a coveted achievement that elevates a game to legendary status.

Who left Edge magazine in October 2003 and who took over editorship?

In October 2003, then-editor João Diniz-Sanches left the publication along with deputy editor David McCarthy and several other staff writers. Tony Mott stepped in to fill the void and took over the editorship once again after the walkout. Margaret Robertson was the only team member to remain and she later replaced Mott as editor in 2006.

Which games have received a perfect ten-point score from Edge magazine?

The list of games that have received a perfect ten-point score from Edge magazine includes Super Mario 64 in 1996 and Baldur's Gate 3 in 2023. The magazine has also retrospectively awarded a ten-point score to titles such as GoldenEye 007 and Dark Souls. These selections span a wide range of platforms and genres from the Nintendo 64 to the PlayStation 5.

What special editions has Edge magazine produced since its launch?

Edge magazine has produced special editions such as the 1996 essential hardware guide and the 2007 The 100 Best Videogames. These editions have covered topics ranging from the history of gaming hardware to the most significant games of all time. The magazine has consistently pushed the boundaries of what a gaming magazine can be through these diverse formats.