Common questions about Chivalry & Sorcery

Short answers, pulled from the story.

Who created the role-playing game Chivalry and Sorcery?

Edward E. Simbalist and Wilf K. Backhaus created the role-playing game Chivalry and Sorcery in 1977. They originally designed a game called Chevalier before meeting Scott Bizar at Gen Con and rethinking their approach to create the final system.

When was the first edition of Chivalry and Sorcery published?

The first edition of Chivalry and Sorcery was published in 1977. This initial release contained elements like hobbits and balrogs from The Lord of the Rings which later disappeared due to legal pressures.

What is the setting of the Chivalry and Sorcery game?

The setting of the Chivalry and Sorcery game is a carefully reconstructed version of medieval France where the Catholic Church held absolute sway and feudalism dictated every interaction. The game places the setting at the utmost importance and requires players to navigate a complex hierarchy of knights, courtly love, and political influence.

When did the third edition of Chivalry and Sorcery known as The Green Book release?

The third edition of Chivalry and Sorcery known as The Green Book was published by Highlander Designs in the late 1990s. This edition marked a significant shift in the game's focus by featuring the almost complete disappearance of medieval references.

When did the fifth edition of Chivalry and Sorcery complete its Kickstarter campaign?

The fifth edition of Chivalry and Sorcery successfully completed its Kickstarter campaign on the 31st of July 2019. The game subsequently shipped in February 2020 after a long hiatus following the bankruptcy of Highlander Designs.

What award did Chivalry and Sorcery win in 1979?

Chivalry and Sorcery won the H.G. Wells award for All Time Best Ancient Medieval Rules of 1979. This award serves as a testament to its enduring influence on the role-playing game genre despite many critics finding the game too complex to be played.